When you compare the Google Cardboard to the Oculus Quest you can see which VR Headset is better. Let's take a look of the comparison, and see which model of VR Headset out ontop.
When it comes to choosing a virtual reality headset, the two main contenders on the market right now are the Google Cardboard and Oculus Quest. Both headsets offer an immersive experience that allows users to explore new worlds and gaming possibilities, but each have their own strengths and weaknesses.
The Google Cardboard is powered by your smartphone and is a great entry level headset for those looking for an inexpensive way to get into VR. The field of view for this headset is 80°, giving you decent vision without feeling too cramped. Its resolution also provides a good viewing experience at 1440 x 1280 px which ensures sharp visuals with minimal ghosting or lag. As far as compatibility goes, it works with both Android and iOS devices making it extremely versatile. Finally its 360 tracking makes sure your movements are accurately picked up while playing games or watching videos in VR. However, one downside here is its refresh rate of 60 Hz which can be sluggish at times when trying to take part in activities that require quick reactions such as shooting games or racing simulations.
On the other hand we have the Oculus Quest which is a more powerful standalone VR headset built by Facebook-owned company Oculus VR. This device has a larger field of view at 95° providing you with extra peripheral vision while playing games or watching movies in virtual reality; perfect if you like having that real life perspective when exploring virtual environments! It’s also got an improved resolution compared to the Google Cardboard at 1600 × 1440 px making everything look even sharper than before – this was especially noticeable when I was playing some of my favourite games on this device! Additionally its room scale tracking feature lets you walk around your environment naturally allowing for greater freedom during gameplay sessions than ever before! Lastly, its higher refresh rate of 72 Hz makes sure all your actions are picked up quickly and precisely – perfect if you’re going up against experienced players online who need every millisecond advantage they can get!
In conclusion, both headsets provide great experiences although I would say overall I slightly prefer using the Oculus Quest due to its improved resolution and smoother refresh rate making gameplay much faster paced than with the Google Cardboard – however depending on budget there may be some people who will opt for either one over the other so ultimately it boils down to personal preference!
Google Cardboard | Oculus Quest | |
---|---|---|
Overview | ||
Brand | Meta | |
Model Name | Cardboard | Quest |
Release Date | 2014 | 2019 |
Country of Origin | United States | United States |
Category | Smartphone VR | Standalone VR |
Battery Life | 3 h | |
Display | ||
Field of View | 80° | 95° |
Resolution | 1440 x 1280 px | 1600 × 1440 px (per eye) |
Refresh Rate | 60 Hz | 72 Hz |
Display Type | Depends on the smartphone | OLED |
Minimum Requirements | ||
Min. CPU Required | Intel i5-4590 or AMD Ryzen 5 1500X or greater | |
Min. Graphics Required | Nvidia Titan X GTX 1060 or GTX 1070 or RTX 20 series | |
Min. RAM Required | 8 GB | |
Operating Systems | Android,iOS | Microsoft Windows |
Sizing | ||
Weight | 96 g | 571 g |
Dimensions | 90 × 55 × 150 mm | 190.5 x 104.14 x 114.3 mm |
Features | ||
Room Scale? | YES | |
360 Tracking? | YES | YES |
Positional Tracking? | No | YES |
Front Camera? | No | No |
Eye Tracking? | No | No |
Usable with Glasses? | YES | YES |
Cooling System | No | YES |
Built in Headphones? | No | YES |
Built in Microphone? | No | YES |
Flip Visor? | No | YES |
Voice Command? | No | YES |
IPD Adjustment? | YES | YES |
Lens to Eye Adjustment? | No | No |
USB? | No | YES |
MicroUSB? | No | no |
Display Port? | No | YES |
Mini Display Port? | No | No |
HDMI? | No | No |
MicroSD? | No | No |
Bluetooth? | No | YES |
Wifi? | No | YES |