When it comes to comparing two of the most popular virtual reality headsets on the market today, the Oculus Go and HTC VIVE, there are a number of pros and cons to consider. Both offer a unique experience that is sure to enhance any gaming or viewing experience.
Starting with the Oculus Go, one of the major pros is its affordability. It retails for around $200 USD and this makes it one of the more accessible VR systems on the market. Additionally, due to its low-end hardware requirements it can run on almost any computer system making setup easy and relatively painless. In terms of display quality, while not as good as other headsets in its price range, it still offers excellent image resolution with a 2560 × 1440 px resolution, along with 101° field-of-view (FOV). Lastly, it also boasts an impressive 72 Hz refresh rate which helps keep images smooth while playing games or watching videos.
On the flip side however, there are a few downsides when compared to some higher end virtual reality sets like those produced by HTC VIVE. Firstly, due to its limited processor power - powered by Intel Core i3-6100 or AMD Ryzen 3 1200 - lag can be experienced if playing graphically intensive games; something that wouldn’t be encountered with higher end processors like those used in HTC VIVE systems. Another issue is related directly to room scale tracking; although supported theoretically on certain models/versions of Oculus Go devices - their limited movement detection capabilities make them ill suited for true room scale VR experiences without additional hardware purchases.
In comparison we have HTC VIVE which carries many advantages over cheaper headsets such as Oculus Go including better specifications across several categories - such as minimum CPU requirement (Intel I5-4590 or AMD FX 8350) , graphics card (Nvidia GeForce™ GTX 1060 or AMD Radeon™ RX 480), image resolution (1080 × 1200 px) & FOV (110°), Refresh Rate (90 Hz) – all result in improved overall performance when gaming & viewing videos/movies within virtual reality environment . Additionally room scale tracking technology found in Vive allows for greater realism when immersed in VR world allowing players move freely without need for external sensors .
All things considered , if you are looking for an entry level headset at an affordable price point then Oculus Go will certainly fit that bill perfectly whilst if you have a bit more money available then HTC VIVIE may be better option due to its superior specifications & features – especially room scale tracking capability which adds whole new dimension when playing immersive VR games . After spending time testing both products , my personal preference lies with HTC Vive simply because what extra cost involved certainly pays dividends where performance & user experience are concerned .
Oculus Go | HTC VIVE | |
---|---|---|
Overview | ||
Brand | Meta | HTC |
Model Name | Go | VIVE |
Release Date | 2018 | 2016 |
Country of Origin | United States | Taiwan |
Category | Standalone VR | PC VR |
Battery Life | 2.5 h | 2.5 h |
Display | ||
Field of View | 101° | 110° |
Resolution | 2560 × 1440 px | 1080 × 1200 px (per eye) |
Refresh Rate | 72 Hz | 90 Hz |
Display Type | LCD | OLED |
Minimum Requirements | ||
Min. CPU Required | Intel Core i3-6100 or AMD Ryzen 3 1200, FX4350 or greater. | Intel I5-4590 or AMD FX 8350 |
Min. Graphics Required | Nvidia GeForce GTX 1050Ti or Radeon RX 470 or greater | Nvidia GeForce™ GTX 1060 or AMD Radeon™ RX 480 |
Min. RAM Required | 8 GB | 4 GB |
Operating Systems | Android | Microsoft Windows |
Sizing | ||
Weight | 467 g | 470 g |
Dimensions | 190 × 105 × 115 mm | 199 × 122 × 122 mm |
Features | ||
Room Scale? | No | YES |
360 Tracking? | YES | YES |
Positional Tracking? | No | YES |
Front Camera? | YES | YES |
Eye Tracking? | No | |
Usable with Glasses? | YES | YES |
Cooling System | No | No |
Built in Headphones? | YES | No |
Built in Microphone? | YES | YES |
Flip Visor? | No | YES |
Voice Command? | YES | YES |
IPD Adjustment? | No | YES |
Lens to Eye Adjustment? | No | YES |
USB? | YES | YES |
MicroUSB? | No | No |
Display Port? | No | YES |
Mini Display Port? | No | No |
HDMI? | No | YES |
MicroSD? | YES | YES |
Bluetooth? | YES | YES |
Wifi? | YES | YES |